Coding ASCIIMON in Rust - Episode 2

27 Views
45ghesgd1
0
Published on 14 Oct 2018 / In Rust

Welcome back to Asciimon! In this episode of coding a pokemon-inspired game, I work on improving existing features such as the walking. I also add other features, such as support for portals (doors, stairs etc) and also a console.

=========

SOURCE CODE: https://github.com/Hopson97/Asciimon

=========
RESOURCES:
Map of Hoenn Region - https://www.deviantart.com/jay....21310/art/Hoenn-Over

=========
MUSIC USED:
Donkey Kong - Snow Bound Land
Donkey Kong - Aquatic Ambience
Pokemon D/P - Eterna Forest
Pokemon HG/SS - Cianwood City
Beyond Good and Evil - Frame of Mind
Ken Silverman - DRIFSNG2

=========================================
LINKS:

GitHub: https://github.com/Hopson97?tab=repositories
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997

Show more
0 Comments sort Sort by