Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup

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Published on 14 Oct 2018 / In Rust

This video was recorded during the Bay Area Rust Meetup in San Francisco, CA, USA on June 28, 2018.

https://www.meetup.com/Rust-Ba....y-Area/events/251073

Raph Levien presented an overview of his new framework for creating a GUI in Rust. He uses data oriented design principles and ideas derived from entity component systems in order to create a native-looking GUI for Xi Editor. This talk explores this approach as well as potential alternatives and discusses the pros and cons of each.

Talk written and presented by:
Raph Levien (https://twitter.com/raphlinus)

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